Dirk GarretThis is a featured page

Member: YI KWANG HANG Arabian

Name: Dirk Garret
Race: Human
Homeland: Araby

Profession: Alchemist
Weapons:He carries a short steel sword, which is curved and very light, but surprisingly durable. He also has a whip which he carries. This is a powerful weapon, but is mostly used to swing from things. He also has a large belt of very sharp, but wooden, knives. He carves them himself and uses them for throwing and for sneaking up on people. Though they are very well sharpened, because they are just wood, they cannot be used more than once.
Equipment:He has a few pouches of carious alchemical ingredients, traveling light on most occasions. He also carries a red canteen which he has on him at all times. This contains a particular potion of his he uses most often.

Age: 23
Gender: Male
Height: 5'8"
Appearance
Dirk is 5’8" and is quite well built, but slim. He wears leather armor over which he has deep purple trousers and jacket. His hair is close to dreadlocks and he has a small beard and his eyes are a deep, deep blue. His skin is quite tanned and slightly leathered, but not significantly.

Personality
He is respectful of those who deserve it, but has a very cheeky and playful disposition. Dirk is a very bouncy fellow, both socially and in battle. His fighting style involves a great amount of taunting, cart-wheeling, back-flipping and other evasive measures. He is a very kind person, and has a great feel for how people think.

History
Dirk’s childhood was poor and uneventful. He grew up in a hovel in Al-Haikk, in the North-west of Araby. His parents were not good people and ignored him most of the time, leading to his apt for self-sufficiency.

When he was around 12 years old he met a boy a bit younger than him, called Marn. This boy’s father was an alchemist and Dirk spent the next few years as the boy’s best friend and the Alchemist’s most avid listener. He learned many tricks with potions and concoctions, and by the time he was 15 he knew more than many 20 year old alchemists.

When he was 18 he took his skill up the Great Ocean and around the Empire. Him and Marn travelled across the Reikland, Praag, and even the Ostland. Alas, not many people wanted an Alchemist-for-hire and those that did, were going to find one who wasn’t dirt-trodden and young.

Dirk and Marn tried for a long time to make an honest living, but soon turned to the outside of the law. The spent 3 years in the Ostland and High Pass, raiding travelers and generally stealing what they could. Growing up in Al-Haikk they were no strangers to thievery and found that men of the Empire were not so accustomed to their ways, making them easier targets than the street rats back home. They both became very successful thieves and made a moderate amount of money without being
caught.

When Dirk was 22 and Marn was 20, they decided they had had all the fun they needed. They had money, clothes, and an abundance of skills. They made the vow to go legit and travelled back into the busier parts of the empire, looking for honest work. They were well accepted into the Empire and with their illegitimate wages bought themselves lodgings and tools with which to work the meager jobs of men.

A few months of laying low and their endeavors caught them up. It happened in Praag. Marn and Dirk had found an inn full of wealthy and stupid people. They had been gambling, clearing the pockets of the locals and making more money than they had done for weeks. Unfortunately the man they were playing was an old acquaintance.

They had not recognized him, as they had seen a lot of faces, but he recognized them. They had ambushed his caravan only a few weeks before, killed one of his men and stolen a great quantity of gold and spices. After their game, they stepped outside only to be jumped by three dwarves, who dragged them off into the woods by the city.

It was here they were tied to trees and left for three days. On the fourth morning the man returned with his stunted friends, declaring his intent to beat the two senseless and until they were dead. He released Marn first and broke him bone by bone in front of Dirk, but when Dirk was cut down his hand went straight to his belt of spikes, with which he stabbed the man in the eye. Escaping into the wood he managed to get away from the dwarves.

Returning the next day he found Marn's body crumpled on the floor, leaves and debris scattered across him. Dirk cleaned him off and carried his broken form all the way back to the Ostland were they made their living together. He buried his body amongst the roots of the trees and took Marn's canteen and sword. The only possessions he had ever carried.

Dirk then travelled, working meaningless jobs in taverns and suchlike, staying out of Praag. After a while he found the Guild Hall for Adrashtai Quasa Shelteth, and purely out of curiosity, entered. As he knew no-one in the entire world he had nothing to lose. His only friend dead, his parents never really part of his life. So he decided to stay with the guild.



____________________
Characters

AQS Guild Home


No user avatar
Yi_Kwang_Hang
Latest page update: made by Yi_Kwang_Hang , May 26 2008, 12:31 PM EDT (about this update About This Update Yi_Kwang_Hang Edited by Yi_Kwang_Hang

1 image added
1 image deleted

view changes

- complete history)
Keyword tags: AQS Dirk Garret
More Info: links to this page
There are no threads for this page.  Be the first to start a new thread.

Related Content

  (what's this?Related ContentThanks to keyword tags, links to related pages and threads are added to the bottom of your pages. Up to 15 links are shown, determined by matching tags and by how recently the content was updated; keeping the most current at the top. Share your feedback on Wetpaint Central.)